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TOPIC #252Advanced 10 min read

Design a Video Conferencing Platform (Zoom / Google Meet)

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Core Architecture Summary

Real-time multi-party video: WebRTC peer-to-peer limits, Selective Forwarding Units (SFU) vs MCU, UDP media transport, and audio mixing.

Key Glossary Concepts in this TopicAll Glossary Terms

01.1. Functional & Non-Functional Requirements

A Real-Time Video Conferencing Platform (Zoom, Google Meet, Microsoft Teams) enables low-latency multi-party video/audio calls, screen sharing, real-time chat, and meeting recordings across global participants.

Functional Requirements

  1. Multi-Party Video & Audio Calls: Support group video meetings with up to 1,000 interactive participants (and thousands in webinar view-only mode).
  2. Dynamic Speaker Switching: Automatically detect the active speaker and promote their video stream to high resolution (1080p) while displaying others in grid thumbnails (180p-360p).
  3. Screen Sharing & Audio Mixing: Support high-frame-rate screen sharing and clear audio packet mixing with noise suppression.
  4. Meeting Recording: Record meetings server-side and save to cloud object storage (S3).

Non-Functional Requirements

  • Ultra-Low Real-Time Latency: End-to-end glass-to-glass audio/video latency must remain < 150 ms globally for natural interactive conversations.
  • Packet Loss & Jitter Resilience: Gracefully tolerate up to 20-30\% packet loss and jitter without call drops.
  • Client Bandwidth Efficiency: Bounded client upstream bandwidth (< 2.5 Mbps per participant regardless of meeting room size).

Selective Forwarding Unit (SFU) Real-Time Media Routing Architecture ๐ŸŽฅ

PRO Architecture Blueprint

Selective Forwarding Unit (SFU) Real-Time Media Routing Architecture ๐ŸŽฅ

Participants upload 1 simulcast stream to cloud SFUs; the SFU routes full-resolution video of the active speaker and low-bitrate thumbnails over UDP/SRTP without CPU-intensive re-encoding.

Selective Forwarding Unit (SFU) Real-Time Media Routing Architecture ๐ŸŽฅ
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